000 02988cam a22003254a 4500
999 _c546
_d546
001 11969816
003 OSt
005 20200908163618.0
008 000410s2001 caua b 001 0 eng
010 _a 00039119
020 _a9781558606692
040 _c0
042 _apcc
082 0 0 _221
_a516.4
_bROG
100 1 _aRogers, David F.,
245 1 3 _aAn introduction to NURBS :
_bwith historical perspective /
_cDavid F. Rogers.
260 _aSan Francisco :
_bMorgan Kaufmann Publishers,
_cc2001.
300 _axvii, 324 p. :
_bill. ;
_c25 cm.
505 _tCurve and surface representation --
_tBézier curves --
_tB-spline curves --
_tRational B-spline curves -- .
_tBézier surfaces --
_tB-spline surfaces --
_tRational B-spline surfaces
520 _aThe latest from a computer graphics pioneer, An Introduction to NURBS is the ideal resource for anyone seeking a theoretical and practical understanding of these very important curves and surfaces. Beginning with B̌zier curves, the book develops a lucid explanation of NURBS curves, then does the same for surfaces, consistently stressing important shape design properties and the capabilities of each curve and surface type. Throughout, it relies heavily on illustrations and fully worked examples that will help you grasp key NURBS concepts and deftly apply them in your work. Supplementing the lucid, point-by-point instructions are illuminating accounts of the history of NURBS, written by some of its most prominent figures. Whether you write your own code or simply want deeper insight into how your computer graphics application works, An Introduction to NURBS will enhance and extend your knowledge to a degree unmatched by any other resource. * Presents vital information with applications in many different areas: CAD, scientific visualization, animation, computer games, and more. * Facilitates accessibility to anyone with a knowledge of first-year undergraduate mathematics. * Details specific NURBS-based techniques, including making cusps with B-spline curves and conic sections with rational B-spline curves. * Presents all important algorithms in easy-to-read pseudocode-useful for both implementing them and understanding how they work. * Provides C-code implementations of worked examples at http://www.mkp.com/nurbs. * Includes complete references to additional NURBS resources
650 0 _aSpline theory
650 0 _aComputer-aided design.
942 _2ddc
_cBK
504 _aIncludes bibliographical references and index.
650 0 _xData processing.
856 4 2 _3Publisher description
_uhttp://www.loc.gov/catdir/description/els031/00039119.html
856 4 1 _3Table of contents
_uhttp://www.loc.gov/catdir/toc/els031/00039119.html
906 _a7
_bcbc
_corignew
_d1
_eocip
_f20
_gy-gencatlg